Ian Campbell
3 developed. Active 2013–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Bleed Steam |
$4.99 | Action Indie Platformer Female Protagonist Fast-Paced 2D | 1,499 | 93% | Wed, Jul 03, 2013 | $456k $456k – $547k |
|
Bleed 2 Steam |
$9.99 | Action Indie Shoot 'Em Up Bullet Hell Arcade Female Protagonist | 526 | 96% | Wed, Feb 08, 2017 | $222k $188k – $396k |
|
Spellatro Steam |
Free | 0 | n/a | Thu, Jan 01, 2026 | n/a |