Idan Rooze
3 developed, 1 published for others. Active 2021–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Press Ctrl Steam |
$1.99 | Puzzle Difficult 2D Cute Top-Down Funny | 494 | 90% | Tue, Mar 16, 2021 | $38k $19k – $38k |
|
Nautical Survival Steam |
$7.99 | Action Roguelike Arena Shooter Bullet Hell Rogue-lite Sailing Top-Down Shooter | 178 | 98% | Thu, Apr 09, 2026 | $53k $23k – $94k |
|
Incarnation Steam |
Free | Action Adventure Action Roguelike Platformer Rogue-like 2D Platformer | 23 | 70% | Thu, Nov 30, 2023 | n/a |
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Kill The Sea Steam |
n/a | 0 | n/a | — | n/a |