Immanitas Entertainment GmbH
0 developed, 5 published for others. Active 2011–2016.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Global Ops: Commando Libya Steam |
$6.99 | Third-Person Shooter Military Action Realistic Third Person Atmospheric | 272 | 57% | Wed, Oct 26, 2011 | $41k $18k – $1.7m |
|
Naval Warfare Steam |
$6.99 | Top-Down RPG Action RPG Co-op Local Co-Op Adventure | 189 | 58% | Wed, May 25, 2011 | $30k $13k – $710k |
|
Planet Driller Steam |
$4.99 | Casual Action Adventure Indie Strategy | 29 | 59% | Mon, Jul 04, 2016 | $7k $3k – $250k |
|
Crazy Belts Steam |
$4.99 | Indie Casual | 25 | 52% | Tue, Jan 05, 2016 | $6k $2k – $499k |
|
Green Ranch Steam |
$4.99 | Casual Time Management | 24 | 63% | Fri, Oct 21, 2016 | $5k $2k – $250k |