Introversion Software
8 developed. Active 2006–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Prison Architect Steam |
$29.99 | Simulation Building Sandbox Base-Building Colony Sim Strategy | 59,837 | 89% | Tue, Oct 06, 2015 | $80.8m $35.9m – $300m |
|
DEFCON Steam |
$8.99 70% |
Tactical PvP Online Co-Op Co-op Singleplayer Strategy | 3,451 | 87% | Fri, Sep 29, 2006 | $6m $6m – $8.3m |
|
Scanner Sombre Steam |
$6.99 | Exploration Horror Walking Simulator Atmospheric Indie Adventure | 3,157 | 91% | Wed, Apr 26, 2017 | $1.4m $1.4m – $1.8m |
|
Uplink Steam |
$3.59 70% |
Hacking Indie Strategy Singleplayer Cyberpunk Simulation | 1,766 | 90% | Wed, Aug 23, 2006 | $741k $330k – $9.3m |
|
The Last Starship Steam |
$19.99 | Strategy Sandbox Simulation Singleplayer Space Sci-fi | 1,598 | 75% | Tue, Feb 03, 2026 | $1.4m $962k – $1.9m |
|
Multiwinia Steam |
$11.99 | RTS Strategy Multiplayer Singleplayer Retro Action | 408 | 82% | Fri, Sep 19, 2008 | $168k $75k – $915k |
|
DEFCON VR Steam |
n/a | Strategy VR Psychological Horror War Action Simulation | 1 | 0% | Wed, Feb 15, 2017 | n/a |
|
Arise Dark Lord Steam |
n/a | 0 | n/a | — | n/a |