Ironclad Games Corporation
3 developed. Active 2011–2024.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Sins of a Solar Empire: Rebellion Steam |
$19.99 | Management Diplomacy Online Co-Op Multiplayer Singleplayer Simulation | 10,256 | 94% | Tue, Jun 12, 2012 | $8.6m $3.8m – $92.9m |
|
Sins of a Solar Empire II Steam |
$49.99 | Space Strategy 4X RTS Singleplayer Sci-fi | 7,014 | 83% | Thu, Aug 15, 2024 | $13.6m $8.6m – $21.6m |
|
Sins of a Solar Empire: Trinity Steam |
$3.99 60% best price ever |
4X PvP PvE Real-Time Strategy RTS | 684 | 79% | Wed, Nov 16, 2011 | $286k $127k – $1.9m |