Ironward
6 developed. Active 2015–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Red Solstice 2: Survivors Steam |
$14.99 | Strategy RPG Zombies Third Person Multiplayer Real Time Tactics RPG | 2,585 | 71% | Thu, Jun 17, 2021 | $3m $3m – $3.1m |
|
ZeroSpace Steam |
$39.99 | 1,042 | 79% | Mon, Jul 20, 2026 | $1.7m $0 – $3m |
|
|
The Red Solstice Steam |
$9.99 | Strategy Tactical RTS Sci-fi Co-op Aliens | 881 | 72% | Thu, Jul 09, 2015 | $377k $168k – $47.6m |
|
Solstice Chronicles: MIA Steam |
$14.99 | Top-Down Shooter Twin Stick Shooter Local Co-Op Futuristic Action Zombies | 244 | 70% | Wed, Jul 26, 2017 | $162k $72k – $736k |
|
Atre: Dominance Wars Steam |
$24.99 | 34 | 68% | Mon, Jun 08, 2026 | $38k $17k – $68k |
|
|
Band of Crusaders Steam |
n/a | 0 | n/a | — | n/a |