Jamesika
3 developed. Active 2024–2025.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Pulsar Scatter Steam |
$6.99 | Strategy Rogue-lite Casual Action Tower Defense Bullet Hell | 539 | 83% | Wed, Apr 02, 2025 | $139k $115k – $248k |
|
Ball-it Hell Steam |
$2.99 | Arcade Score Attack Bullet Hell Souls-like Shoot 'Em Up Arena Shooter | 370 | 96% | Wed, Feb 14, 2024 | $38k $17k – $45k |
|
Infinite Ball Well Steam |
n/a | 0 | n/a | — | n/a |