John Wizard
4 developed. Active 2015–2016.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Our Love Will Grow Steam |
$4.99 | Farming Sim Simulation Adventure RPG Indie RPGMaker | 113 | 69% | Fri, Dec 04, 2015 | $23k $10k – $222k |
|
Lilly and Sasha: Nexus of Souls Steam |
n/a | RPG Indie Strategy Female Protagonist RPGMaker Story Rich | 39 | 69% | Mon, May 25, 2015 | n/a |
|
Extravaganza Rising Steam |
n/a | Adventure Indie RPG Strategy RPGMaker | 31 | 65% | Thu, Jul 21, 2016 | n/a |
|
Stargazer Christmas Steam |
n/a | Adventure Indie Casual RPG RPGMaker | 30 | 80% | Thu, Dec 01, 2016 | n/a |