Jon Nielsen
4 developed. Active 2022–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
WitchHand Steam |
$11.99 | Strategy Management Simulation Card Game 4X Card Battler | 612 | 90% | Wed, Feb 07, 2024 | $320k $233k – $569k |
|
Lost Nova Steam |
$14.99 | Exploration Relaxing Singleplayer Open World Cute Female Protagonist | 235 | 91% | Wed, May 11, 2022 | $144k $64k – $680k |
|
Mechanibot Steam |
$2.99 | Tactical Strategy Replay Value Auto Battler Action Roguelike Rogue-lite | 50 | 90% | Wed, Aug 31, 2022 | $7k $3k – $12k |
|
Mistpaw Ravine Steam |
$15.99 | 33 | 97% | Wed, Mar 04, 2026 | $24k $11k – $42k |