joy
2 developed. Active 2017.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Childhood grocery 辣条杂货店 学校小卖部 :令人感动的童年回忆,经典策略模拟经营解密 Steam |
$5.99 | Simulation Indie RPG Strategy Casual Story Rich | 107 | 58% | Thu, Aug 17, 2017 | $29k $13k – $298k |
|
HEAVY AS STONE Steam |
n/a | 0 | n/a | — | n/a |