Julian Edison
4 developed. Active 2018–2022.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
In Celebration of Violence Steam |
$7.99 | Action Roguelike Rogue-lite Pixel Graphics Souls-like Procedural Generation Rogue-like | 408 | 88% | Thu, Feb 15, 2018 | $138k $61k – $1.5m |
|
A Violent Revelry Steam |
$15.99 | Early Access Action Roguelike Pixel Graphics Action RPG Procedural Generation 2D | 70 | 64% | Mon, Sep 12, 2022 | $50k $22k – $90k |
|
Thy Kingdom Crumble Steam |
$4.99 | Action Indie Action Roguelike Rogue-lite Platformer Pixel Graphics | 11 | 82% | Thu, Sep 26, 2019 | $2k $1k – $4k |
|
Tanklike Steam |
$9.99 | Action Arcade Tanks Indie Top-Down Shooter Bullet Hell | 7 | 86% | Wed, Jul 01, 2020 | $3k $1k – $500k |