Keen Software House
5 developed. Active 2012–2025.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Space Engineers Steam |
$19.99 | Space Sandbox Building Open World Survival Craft Multiplayer Survival | 100,662 | 90% | Thu, Feb 28, 2019 | $84.2m $37.4m – $92.9m |
|
Medieval Engineers Steam |
$9.99 | Building Sandbox Medieval Physics Open World Destruction | 5,697 | 52% | Thu, Feb 19, 2015 | $2.5m $2m – $4.5m |
|
Space Engineers 2 Steam |
$29.99 | Simulation Sandbox Action Strategy Action-Adventure Exploration | 4,830 | 74% | Mon, Jan 27, 2025 | $5.7m $2.8m – $5.7m |
|
Miner Wars 2081 Steam |
$4.99 | Action RPG Adventure Indie Simulation 6DOF | 236 | 35% | Wed, Nov 28, 2012 | $51k $23k – $484k |
|
Miner Wars Arena Steam |
$4.99 | Action Indie | 7 | 29% | Tue, Aug 28, 2012 | $2k $699 – $3k |