Keybol
2 developed. Active 2014–2017.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Tower Fortress Steam |
$4.99 | Action Indie Adventure Rogue-like Pixel Graphics 2D | 143 | 92% | Mon, Nov 20, 2017 | $30k $13k – $53k |
|
Pretentious Game Steam |
$1.99 | Indie Casual Platformer Puzzle Short Minimalist | 121 | 79% | Tue, May 20, 2014 | $10k $5k – $190k |