Kidalang
2 developed. Active 2015–2019.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
An Octave Higher Steam |
$11.99 | Visual Novel Indie Adventure Anime Singleplayer Story Rich | 280 | 81% | Fri, Mar 27, 2015 | $205k $205k – $230k |
|
Legend of Everything Steam |
$11.99 | Adventure Casual Indie Nudity Visual Novel Anime | 2 | 100% | Fri, Nov 08, 2019 | $1k $480 – $2k |