Knuckle Cracker
5 developed. Active 2014–2024.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
Get an email when Knuckle Cracker releases something new.
Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Creeper World 4 Steam |
$24.99 | Tower Defense Wargame Real Time Tactics Building RTS Space | 4,534 | 95% | Thu, Dec 03, 2020 | $4.9m $4.8m – $8.7m |
|
Creeper World 3: Arc Eternal Steam |
$14.99 | Tower Defense Strategy Indie RTS Singleplayer Sci-fi | 4,086 | 96% | Thu, Mar 27, 2014 | $2.8m $2.8m – $4.5m |
|
Creeper World IXE Steam |
$19.99 | RTS Tower Defense Wargame Real Time Tactics Sandbox Space | 851 | 70% | Thu, Dec 12, 2024 | $915k $915k – $1.2m |
|
Creeper World 2: Anniversary Edition Steam |
$4.99 | Strategy Indie Simulation Tower Defense Real-Time with Pause RTS | 463 | 91% | Wed, Nov 16, 2016 | $94k $42k – $453k |
|
Creeper World 5 Steam |
n/a | 0 | n/a | — | n/a |