Krealit
2 developed. Active 2014–2015.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Guns n Zombies Steam |
$7.99 | Action Zombies RPG Adventure Co-op Indie | 790 | 68% | Thu, Oct 30, 2014 | $242k $107k – $1.4m |
|
I am Weapon: Revival Steam |
$15.99 | Action Gore Indie Violent RPG Top-Down Shooter | 225 | 67% | Fri, Oct 23, 2015 | $131k $58k – $648k |