Kube Games
2 developed, 1 published for others. Active 2018–2020.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Imperiums: Greek Wars Steam |
$29.99 | 4X Grand Strategy Turn-Based Strategy Historical Strategy Multiplayer | 456 | 84% | Thu, Jul 30, 2020 | $539k $240k – $5.3m |
|
Imperiums: The Americas Steam |
n/a | 0 | n/a | — | n/a |
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Aggressors: Ancient Rome Steam |
$29.99 | Strategy Historical 4X Rome Military Grand Strategy | 223 | 80% | Thu, Aug 30, 2018 | $272k $121k – $1.4m |