LadrikDev
3 developed. Active 2018–2021.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Undead Development Steam |
$17.99 | Indie VR Zombies Base-Building Open World Survival Craft Action | 338 | 79% | Wed, Jan 13, 2021 | $261k $116k – $343k |
|
Tile Battle Steam |
$7.99 | Indie Strategy Action Casual 4 Player Local Local Multiplayer | 8 | 63% | Wed, Apr 04, 2018 | $3k $1k – $5k |
|
Undead Development 2 Steam |
n/a | 0 | n/a | — | n/a |