LavaMind
3 developed. Active 2020.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Gazillionaire Steam |
$9.99 | Strategy Casual Indie Simulation Economy Education | 333 | 94% | Tue, Jan 14, 2020 | $194k $194k – $258k |
|
Zapitalism Steam |
$9.99 | Strategy Simulation Indie Casual Economy Education | 18 | 72% | Wed, Feb 12, 2020 | $8k $4k – $14k |
|
Profitania Steam |
$9.99 | Strategy Indie Casual Simulation Economy Education | 2 | 50% | Wed, Mar 18, 2020 | $899 $400 – $2k |