Light & Digital Technology
2 developed. Active 2017–2018.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
One-Way Ticket / 单程票 Steam |
$4.99 | Casual Indie RPG Gore Visual Novel | 252 | 57% | Wed, Oct 24, 2018 | $100k $100k – $101k |
|
The First Class VR Steam |
$6.99 | Simulation Indie VR Casual Relaxing Flight | 33 | 73% | Thu, Dec 14, 2017 | $10k $5k – $18k |