Looking Glass Studios
5 developed. Active 2012–2025.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
System Shock 2 Steam |
$3.49 65% |
Cyberpunk RPG Horror Sci-fi Classic FPS | 6,285 | 94% | Fri, May 10, 2013 | $2.5m $1.8m – $4.5m |
|
Thief Gold (1999) Steam |
$6.99 | Stealth Classic First-Person Atmospheric Steampunk Immersive Sim | 3,436 | 93% | Tue, May 22, 2012 | $864k $384k – $5.6m |
|
Thief II: The Metal Age Steam |
$6.99 | Stealth Classic Steampunk Atmospheric First-Person Immersive Sim | 1,923 | 94% | Tue, May 22, 2012 | $488k $217k – $5.6m |
|
System Shock 2: 25th Anniversary Remaster Steam |
$29.99 | 1,778 | 87% | Thu, Jun 26, 2025 | $2.3m $0 – $4m |
|
|
Thief: The Dark Project Remastered Steam |
n/a | 0 | n/a | — | n/a |