LovDEV
2 developed. Active 2025–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Climb The Backrooms Steam |
$4.99 | 982 | 82% | Fri, Jul 11, 2025 | $90k $88k – $90k |
|
|
C.U.B.E Steam |
$4.79 20% best price ever |
25 | 44% | Fri, Aug 21, 2026 | $7k $3k – $12k |