Luminous
4 developed. Active 2018–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Circle Empires Steam |
$8.99 | Strategy Indie Casual RTS Fantasy Real-Time | 3,729 | 89% | Wed, Aug 08, 2018 | $1.5m $1.5m – $2.2m |
|
Circle Empires 2 Steam |
$12.99 | 259 | 72% | Mon, Feb 09, 2026 | $133k $59k – $229k |
|
|
Circle Empires Tactics Steam |
$15.99 | Tactical Multiplayer Online Co-Op Strategy Turn-Based Strategy Turn-Based | 41 | 39% | Thu, Apr 07, 2022 | $30k $13k – $1.6m |
|
Hungry Legion Steam |
n/a | 0 | n/a | — | n/a |