METAPHOR
2 developed. Active 2014–2024.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Can't revert Steam |
$4.99 | Indie Supernatural Puzzle Horror Psychological Horror Realistic | 201 | 80% | Tue, Aug 20, 2024 | $37k $16k – $65k |
|
CubeZ Steam |
$7.99 | Indie Adventure Action Casual Early Access Multiplayer | 5 | 20% | Mon, Dec 01, 2014 | $2k $799 – $3k |