Michael Long
4 developed. Active 2017–2022.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Radio General Steam |
$19.99 | Strategy Simulation Indie World War II RTS War | 512 | 82% | Thu, Apr 09, 2020 | $433k $192k – $1.9m |
|
Kaiju Wars Steam |
$19.99 | Tactical Singleplayer Sci-fi Strategy Turn-Based Turn-Based Strategy | 228 | 77% | Thu, Apr 28, 2022 | $188k $84k – $1.8m |
|
Lazer Cops Steam |
Free | Action Indie Local Co-Op Bullet Hell Local Multiplayer Co-op | 5 | 100% | Thu, Jun 15, 2017 | n/a |
|
Real-Time General Steam |
Free | 0 | n/a | — | n/a |