Mighty Rocket Studio
1 developed, 2 published for others. Active 2013–2014.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Final Exam Steam |
$4.99 | Action Indie Co-op Beat 'em up Online Co-Op Local Co-Op | 852 | 86% | Tue, Nov 05, 2013 | $171k $76k – $2.2m |
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Obscure Steam |
$6.99 | Horror Survival Horror Local Co-Op Action Co-op Adventure | 3,020 | 96% | Mon, Mar 10, 2014 | $1.4m $1.4m – $1.6m |
|
Obscure II (Obscure: The Aftermath) Steam |
$9.99 | Horror Survival Horror Local Co-Op Action Co-op Adventure | 1,522 | 82% | Mon, Mar 10, 2014 | $660k $293k – $4.8m |