Mikołaj Kokott
2 developed. Active 2025.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
DWARF MINER Steam |
$2.99 | Action Adventure Action-Adventure Arcade 2D Platformer 2D | 9 | 67% | Mon, Mar 17, 2025 | $1k $538 – $2k |
|
BEAVER RAMPAGE Steam |
$6.99 | Action Adventure Casual Cartoon Action-Adventure Exploration | 3 | 67% | Fri, Apr 25, 2025 | $944 $419 – $2k |