Mode 7
4 developed, 2 published for others. Active 2011–2018.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Frozen Synapse Steam |
$2.49 90% best price ever |
Strategy Turn-Based Tactical Indie Asynchronous Multiplayer Great Soundtrack | 1,106 | 89% | Thu, May 26, 2011 | $1.1m $505k – $22.9m |
|
Frozen Synapse 2 Steam |
$29.99 | Strategy Indie Turn-Based Tactics Turn-Based Singleplayer Great Soundtrack | 216 | 63% | Thu, Sep 13, 2018 | $292k $130k – $1.5m |
|
Frozen Cortex Steam |
$24.99 | Sports Strategy Tactical Indie Turn-Based Turn-Based Strategy | 166 | 73% | Thu, Feb 19, 2015 | $175k $78k – $1.2m |
|
TIME STRIKE Steam |
n/a | 0 | n/a | — | n/a |