MystiveDev
4 developed. Active 2022–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Mirror Forge Steam |
$12.99 | Psychological Horror Horror Survival Horror Survival Dark First-Person | 148 | 71% | Tue, Dec 06, 2022 | $87k $38k – $154k |
|
Saint of Chains Steam |
$12.99 | 72 | 83% | Tue, May 12, 2026 | $34k $15k – $60k |
|
|
Chasmal Fear Steam |
$19.99 | Horror Realistic Action First-Person FPS Survival Horror | 55 | 53% | Thu, Apr 17, 2025 | $44k $20k – $79k |
|
Too Hot To Hold Steam |
n/a | 0 | n/a | Tue, Nov 03, 2026 | n/a |