MythoLogic Interactive
1 developed, 1 published for others. Active 2018–2021.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
Get an email when MythoLogic Interactive releases something new.
Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Superfighters Deluxe Steam |
$9.99 | Action Pixel Graphics Multiplayer Indie 2D Violent | 3,075 | 90% | Fri, Nov 30, 2018 | $2m $2m – $2.5m |
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Filcher Steam |
$9.99 | Stealth Immersive Sim Simulation Singleplayer First-Person Noir | 227 | 95% | Tue, Sep 14, 2021 | $98k $44k – $482k |