Neat Corporation
4 developed. Active 2019–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Budget Cuts 2: Mission Insolvency Steam |
$14.99 | Adventure Action Indie VR Stealth Singleplayer | 462 | 82% | Thu, Dec 12, 2019 | $295k $136k – $295k |
|
Budget Cuts Ultimate Steam |
$19.99 | Action Adventure VR Stealth Robots Survival | 106 | 89% | Wed, Sep 20, 2023 | $93k $41k – $165k |
|
Garden of the Sea Steam |
$9.99 | Adventure Simulation Casual Farming Sim Creature Collector Sandbox | 32 | 97% | Thu, Oct 03, 2024 | $14k $6k – $26k |
|
Crossings Steam |
$9.99 | 29 | 76% | Fri, Feb 06, 2026 | $13k $6k – $23k |