Nemesys Games
5 developed. Active 2010–2016.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Fortix Steam |
$0.99 | Indie Casual Arcade Fantasy Singleplayer Puzzle | 587 | 94% | Wed, Apr 14, 2010 | $26k $12k – $99k |
|
Fortix 2 Steam |
$1.99 | Indie Casual Puzzle Singleplayer Arcade Strategy | 264 | 92% | Fri, May 06, 2011 | $23k $10k – $190k |
|
Ignite Steam |
$9.99 | Racing Arcade | 97 | 55% | Fri, Oct 28, 2011 | $30k $13k – $343k |
|
Land It! Steam |
$9.99 | Casual Indie Simulation | 1 | 0% | Mon, Aug 01, 2016 | $450 $200 – $799 |
|
World Traveler VR Steam |
n/a | 0 | n/a | — | n/a |