NetherRealm Studios
5 developed. Active 2013–2023.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Mortal Kombat 11 Steam |
$49.99 | Fighting Gore Violent Multiplayer Blood Action | 87,345 | 89% | Tue, Apr 23, 2019 | $166m $84.5m – $211m |
|
Mortal Kombat X Steam |
$19.99 | Fighting Gore Action Multiplayer Violent Blood | 39,581 | 89% | Mon, Apr 13, 2015 | $35m $35m – $55.5m |
|
Mortal Kombat 1 Steam |
$49.99 | Fighting Action Gore Multiplayer 2D Fighter Blood | 34,594 | 74% | Tue, Sep 19, 2023 | $44.9m $31m – $44.9m |
|
Injustice 2 Steam |
$49.99 | Fighting Action Superhero Multiplayer Local Multiplayer 2D Fighter | 17,527 | 86% | Thu, Nov 30, 2017 | $42.1m $42.1m – $59m |
|
Injustice: Gods Among Us Ultimate Edition Steam |
$19.99 | Fighting Superhero Action Multiplayer Comic Book Local Multiplayer | 9,906 | 87% | Tue, Nov 12, 2013 | $8.1m $3.6m – $36.2m |