Nexile
2 developed. Active 2019–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Jump King Steam |
$12.99 | Psychological Horror Difficult Precision Platformer Indie Pixel Graphics Adventure | 12,404 | 90% | Fri, May 03, 2019 | $7.3m $6.5m – $12.9m |
|
JUMP KING QUEST Steam |
$14.99 | Early Access Multiplayer Souls-like Precision Platformer Metroidvania PvP | 1,180 | 88% | Mon, May 25, 2026 | $760k $0 – $1.4m |