Nine Dots Studio
4 developed. Active 2014–2027.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Outward Definitive Edition Steam |
$39.99 | RPG Open World Survival Co-op Online Co-Op Local Co-Op | 24,850 | 73% | Tue, May 17, 2022 | $38.7m $34.6m – $68.8m |
|
GoD Factory: Wingmen Steam |
$9.99 | Space Action Simulation Multiplayer Strategy Indie | 189 | 63% | Fri, Aug 29, 2014 | $84k $37k – $986k |
|
Lost in Prayer Steam |
$19.99 | 90 | 81% | Tue, Jul 15, 2025 | $80k $36k – $142k |
|
|
Outward 2 Steam |
n/a | 0 | n/a | Sun, Feb 07, 2027 | n/a |