NiVision
5 developed. Active 2016–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
X-Fitness Steam |
$19.99 | Sports Action Casual Rhythm Music VR | 132 | 86% | Thu, Dec 03, 2020 | $98k $44k – $175k |
|
Show Must Go On Steam |
$14.99 | Casual Indie Music VR | 38 | 79% | Thu, Jun 01, 2017 | $26k $11k – $750k |
|
DUO Steam |
$8.99 | Action Casual Sports Indie VR | 37 | 73% | Thu, Jul 07, 2016 | $15k $7k – $27k |
|
Racket Pinball Steam |
$19.99 | Early Access Pinball Sports VR Tennis Casual | 36 | 92% | Thu, Mar 26, 2026 | $32k $14k – $1000k |
|
Ride To Canada Steam |
$1.99 | Action Indie Puzzle Trains Arcade | 12 | 75% | Fri, May 11, 2018 | $1k $478 – $2k |