Nonadecimal Creative
3 developed. Active 2014–2016.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
Get an email when Nonadecimal Creative releases something new.
Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Black Ice Steam |
$16.99 15% |
Early Access Exploration Looter Shooter Arena Shooter Cyberpunk Open World | 515 | 95% | Wed, Jul 09, 2014 | $375k $324k – $667k |
|
Social Justice Warriors Steam |
$7.99 | Satire Education Arcade Text-Based JRPG Memes | 100 | 50% | Fri, Feb 27, 2015 | $33k $15k – $1.5m |
|
Automata Empire Steam |
$8.99 | Automation Base-Building Lemmings Wargame Idler Education | 48 | 67% | Fri, Apr 08, 2016 | $19k $9k – $35k |