Nuligine
2 developed. Active 2015.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
MadOut Steam |
$9.99 | Racing Action Indie Automobile Sim Simulation | 52 | 38% | Fri, Jun 05, 2015 | $22k $10k – $39k |
|
MadOut Ice Storm Steam |
$6.99 | Racing Action Indie Simulation | 47 | 43% | Mon, Sep 07, 2015 | $15k $7k – $26k |