Ocellus Studio
3 developed. Active 2021–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
MARSUPILAMI - HOOBADVENTURE Steam |
$19.99 | Adventure Platformer 2D Singleplayer Colorful Action | 446 | 95% | Tue, Nov 16, 2021 | $311k $139k – $311k |
|
The Smurfs – Dreams Steam |
$29.99 | Adventure Action Platformer Puzzle-Platformer Exploration 3D Platformer | 172 | 92% | Thu, Nov 07, 2024 | $211k $94k – $375k |
|
Marsupilami 2 - Salsa Palombia Steam |
$24.99 | 19 | 100% | Thu, Sep 03, 2026 | $21k $9k – $38k |