OVERKILL - a Starbreeze Studio.
2 developed. Active 2011–2013.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
PAYDAY 2 Steam |
$9.99 | Co-op Action FPS Heist Multiplayer Looter Shooter | 445,773 | 90% | Tue, Aug 13, 2013 | $178m $178m – $317m |
|
PAYDAY The Heist Steam |
$9.99 | FPS Action Co-op Heist Multiplayer Crime | 21,919 | 93% | Thu, Oct 20, 2011 | $8.8m $3.9m – $44.7m |