Pablo Vidaurre Sanz
4 developed. Active 2016–2022.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
TOKYO WARFARE Steam |
$4.99 | Tanks Vehicular Combat Action Anime Female Protagonist Multiplayer | 307 | 81% | Fri, Jul 29, 2016 | $98k $98k – $120k |
|
Tokyo Warfare Turbo Steam |
$14.99 | Tanks Anime Vehicular Combat Simulation Arcade 1990's | 136 | 87% | Fri, Oct 18, 2019 | $86k $38k – $154k |
|
THE LAST SCAPE Steam |
$6.99 | Relaxing Adventure Flight Emotional Female Protagonist Multiple Endings | 0 | n/a | Fri, Nov 11, 2022 | n/a |
|
INITIAL D Steam |
n/a | 0 | n/a | — | n/a |