Palindrome Interactive
2 developed. Active 2020–2025.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Shadowveil: Legend of The Five Rings Steam |
$24.99 | Adventure Rogue-lite Strategy Roguelike Deckbuilder Rogue-like Deckbuilding | 469 | 74% | Tue, Mar 04, 2025 | $469k $444k – $834k |
|
Immortal Realms: Vampire Wars Steam |
$29.99 | Strategy Vampire Turn-Based Combat Turn-Based Strategy Turn-Based Tactics Singleplayer | 408 | 62% | Fri, Aug 28, 2020 | $528k $235k – $14.4m |