PanicBarn
3 developed. Active 2018–2022.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Not Tonight Steam |
$19.99 | Simulation Life Sim Pixel Graphics Political RPG Alternate History | 2,208 | 85% | Fri, Aug 17, 2018 | $1.8m $1.8m – $3.1m |
|
Not Tonight 2 Steam |
$19.99 | Simulation RPG Life Sim Pixel Graphics Political Alternate History | 467 | 77% | Fri, Feb 11, 2022 | $366k $171k – $366k |
|
Soccer Story Steam |
$19.99 | Adventure RPG Sports Football (Soccer) Simulation Voxel | 123 | 54% | Tue, Nov 29, 2022 | $111k $49k – $197k |