Patagoniart
6 developed. Active 2016–2019.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Pixel Survivors Steam |
$0.99 75% |
Simulation Strategy Casual Indie Resource Management Zombies | 174 | 58% | Thu, May 05, 2016 | $27k $12k – $343k |
|
Above - VR Steam |
$0.87 78% best price ever |
Adventure Simulation VR | 34 | 59% | Tue, Nov 01, 2016 | $6k $3k – $200k |
|
Hex Defense Steam |
$7.99 | Action Casual Strategy Simulation VR Tower Defense | 12 | 50% | Fri, Feb 15, 2019 | $4k $2k – $8k |
|
Giant Life Steam |
$9.99 | Indie Casual Action Adventure VR Destruction | 8 | 75% | Fri, Jun 07, 2019 | $4k $2k – $6k |
|
Vecitas Steam |
$1.59 80% best price ever |
Action Indie Casual Massively Multiplayer | 3 | 67% | Wed, Apr 12, 2017 | $1k $479 – $2k |
|
The Last Frame Steam |
n/a | 0 | n/a | — | n/a |