PiBoSo
2 developed. Active 2019–2021.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
MX Bikes Steam |
$34.99 | Motocross Motorbike Multiplayer Simulation Offroad VR | 36,153 | 94% | Mon, Oct 07, 2019 | $56.9m $35m – $70m |
|
GP Bikes Steam |
$24.99 | Racing Sports Bikes Simulation Motorbike PvP | 488 | 94% | Fri, Dec 17, 2021 | $495k $242k – $495k |