PINIX
3 developed. Active 2019–2022.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Alina of the Arena Steam |
$14.99 | Roguelike Deckbuilder Rogue-like Turn-Based Tactics Hex Grid Card Game Rogue-lite | 3,577 | 91% | Thu, Oct 13, 2022 | $3m $3m – $4.3m |
|
Wanna Survive Steam |
$11.99 | Tactical Turn-Based Strategy Turn-Based Tactics Zombies Difficult Puzzle | 269 | 92% | Tue, Aug 13, 2019 | $130k $58k – $1.1m |
|
Die Deep Steam |
n/a | 0 | n/a | — | n/a |