Playdek, Inc.
4 developed. Active 2014–2023.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Twilight Struggle Steam |
$9.99 | Board Game Strategy Tabletop Wargame Cold War Historical | 2,563 | 86% | Wed, Apr 13, 2016 | $1.9m $1.9m – $2m |
|
Ascension: Deckbuilding Game Steam |
$9.99 | Deckbuilding Card Battler Board Game Tabletop Card Game Singleplayer | 1,428 | 88% | Tue, Dec 16, 2014 | $599k $266k – $4.7m |
|
Labyrinth: The War on Terror Steam |
$9.99 | Strategy Simulation Board Game Wargame War Turn-Based Strategy | 176 | 73% | Fri, Oct 21, 2022 | $75k $33k – $134k |
|
Twilight Struggle: Red Sea Steam |
$12.99 | Wargame Cold War Military Politics War Political | 40 | 65% | Wed, May 24, 2023 | $23k $10k – $42k |