PostHuman Interactive
1 developed, 4 published for others. Active 2024–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Shadow Alchemist Steam |
$3.99 | Exploration Puzzle-Platformer Puzzle 2D Isometric Surreal | 100 | 96% | Fri, Nov 22, 2024 | $18k $8k – $32k |
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
The Abyss Below Steam |
$4.99 | 48 | 81% | Wed, Jul 01, 2026 | $11k $5k – $19k |
|
|
Drunkard Simulator Steam |
$14.99 | 46 | 35% | Mon, Jan 26, 2026 | $31k $14k – $55k |
|
|
Framed Steam |
n/a | 0 | n/a | — | n/a | |
|
Bolted Steam |
n/a | 0 | n/a | — | n/a |