Project ICKX
4 developed. Active 2017.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Vertical Strike Endless Challenge Steam |
$4.99 | Flight Shoot 'Em Up Wargame Military War Competitive | 232 | 77% | Fri, Apr 28, 2017 | $47k $21k – $83k |
|
間違った社員教育 まったく君の会社ではいったいどんな社員教育を(略) Steam |
n/a | 0 | n/a | — | n/a | |
|
トリプル・キャノピーの魔女 Steam |
n/a | 0 | n/a | — | n/a | |
|
EFFY one of unreasonable "if" Steam |
n/a | 0 | n/a | — | n/a |