Qute
4 developed. Active 2015–2021.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
ESCHATOS Steam |
$14.99 | Action Shoot 'Em Up Great Soundtrack Bullet Hell Arcade Shooter | 285 | 96% | Fri, Sep 18, 2015 | $272k $272k – $310k |
|
Ginga Force Steam |
$19.99 | Action Shoot 'Em Up Arcade Anime Great Soundtrack Bullet Hell | 226 | 81% | Thu, Sep 24, 2020 | $152k $68k – $748k |
|
Natsuki Chronicles Steam |
$19.99 | Action Shoot 'Em Up Anime Arcade Fast-Paced Great Soundtrack | 223 | 84% | Thu, Feb 18, 2021 | $156k $69k – $277k |
|
JUDGEMENT SILVERSWORD - Resurrection - Steam |
$3.49 30% |
Action Shoot 'Em Up Retro Bullet Hell | 87 | 95% | Fri, Sep 18, 2015 | $19k $8k – $33k |